弈
弈方 YIFANG · THE ART OF PLAY
中文

Rubik's Cube · Glossary

Every common Rubik's Cube term on one page, each with a plain explanation and an example, linked back to the beginner lessons.

Centercenter
The single-coloured piece in the middle of each face. The six centers never move relative to each other and define each face's target colour.
Edgeedge
A two-coloured piece on the border between two faces; there are 12.
Cornercorner
A three-coloured piece where three faces meet; there are 8.
Notationnotation
U D L R F B denote 90° clockwise turns of the six faces; ' means counter-clockwise, 2 means 180°. Lowercase letters turn two layers; x y z rotate the whole cube.
Algorithmalg
A fixed sequence of turns that changes specific pieces without disturbing what's already solved.
Triggertrigger
A short recurring fragment inside algorithms, such as R U R' U'. Chunking algorithms into triggers makes them easier to learn and faster to execute.R U R' U'
Sexy move
Community name for R U R' U', the most common four-move trigger; six repetitions return to start.R U R' U'
Sledgehammer
R' F R F', another high-frequency four-move trigger.R' F R F'
Sune
R U R' U R U2 R'. Twists three top corners; named for the fish-like shape on top.R U R' U R U2 R'
Layer by LayerLBL
The beginner's method: solve the bottom, middle and top layers in turn with about 7 algorithms.
CFOPFridrich
Cross, F2L, OLL, PLL — the mainstream speedsolving method, popularised by Jessica Fridrich.
Cross
First step of CFOP: place the four bottom edges to form a cross. Always possible in 8 moves or fewer.
F2LFirst Two Layers
First Two Layers: pair each corner with the edge above it and insert together; four slots.R U R'
OLLOrientation of the Last Layer
Orient the last layer so the top face is one colour: 57 cases, or about 7 algorithms in the two-look version.
PLLPermutation of the Last Layer
Permute the last layer's pieces into place once oriented: 21 cases.R U R' U' R' F R2 U' R' U' R U R' F'
AUFAdjust U Face
The U, U' or U2 before or after an algorithm that aligns the top layer.
Lookahead
Tracking the pieces for the next step while executing the current one; the core skill for eliminating pauses.
Finger tricks
Turning layers with individual finger flicks instead of wrist turns; the basis of speedsolving.
Inspection
The 15 seconds before the timer starts in WCA competition; you may look but not turn.
DNFDid Not Finish
The attempt doesn't count — for example, stopping the timer unsolved or exceeding the time limit.
Ao5Average of 5
Drop the best and worst of five attempts and average the rest — the standard WCA ranking format.
God's Number
Any 3x3 position can be solved in 20 face turns or fewer, proven by computation in 2010.
Superflip
Every edge in place but flipped; needs exactly 20 moves and was the first position proven to reach God's Number.U R2 F B R B2 R U2 L B2 R U' D' R2 F R' L B2 U2 F2
Parity
On a 3x3 it's impossible to flip a single edge or swap just two pieces; such states only arise from reassembling the cube.
WCAWorld Cube Association
The World Cube Association, founded in 2004, governs competition rules and keeps world results.